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Human-Computer Interaction, Human-Centered Computing, HCI Experimental and Observational Methods, Machine learning, Statistical Analysis – parametric and non-parametric, Eye Tracking Analytics, Interaction Modeling (Fitts’ Law), Gaze-assisted Interaction, Virtual Reality (VR), Gaze Contingent VR, Accessibility, Cognitive Systems, Haptics, Multi-modal Interaction, Gesture Recognition, Activity Recognition, Sketch Recognition, Wearables, Data Visualization, and Cognitive Psychology.
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Designation |
Senior Research Engineer. January 28th, 2019 - Present. |
Nature of work |
I am responsible for conducting research and development toward inventing solutions for human interface design to create and improve the world’s most advanced touch technology. My research has been focusing on building core competencies of Sensel in the areas of accurate force sensing, precise touch tracking, and creating rich haptic experiences. I work cross-functionally with engineering and design teams to integrate these novel technologies into consumer electronic devices such as laptop touchpads, automotive interactive surfaces, gaming peripherals, virtual reality, and so on. I develop new algorithms and features to enhance touch and sensor performance across a variety of hardware and use-cases. Also, I am responsible for developing and evaluating new user experience concepts and prototypes that showcase Sensel’s force-sensing touch technology. Furthermore, to ensure that users have the best experience when using Sensel devices (e.g., touchpad), I design and conduct user studies to set the target accuracy and sensitivity metrics of the sensors. Lastly, to support mass production, I develop automated robotic tests that validate the quality of sensors. |
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Ocular Data Systems, Inc. Pasadena, California [advised by: Dr. Rich Diephuis, Ron Waldorf.] |
Designation |
Research Internship. June 1st, 2018 – Aug 24th 2018, and Jan 10th, 2018 - May 3rd, 2018 |
Nature of work |
Developed the initial version of a virtual reality eye tracking system and related algorithms to analyze pupil and smooth pursuits. The system has an application for workplace safety. |
Organization |
GazeIT Lab, Technical University of Denmark, Copenhagen, Denmark. [advised by: Dr. John Paulin Hansen ] |
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Research Internship. May 16th, 2017 - August 31st, 2017. |
Nature of work |
Developed gaze typing interfaces for virtual reality, and investigated how the keyboard design, selection method, and motion in the field of view impact typing performance and user experience. |
Organization |
IBM - Cognitive Environments Lab, Watson Research Center, New York. [advised by: Dr. Rachel Bellamy, Dr. Maryam Ashoori ] |
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Research Internship. May 16th, 2016 - August 26th, 2016. |
Nature of work |
Developed a visual feedback system and implemented abilities to handle a meeting in a voice-enabled cognitive agent powered by IBM Watson cognitive services. |
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Research Internship. May 26th, 2015 - August 14th, 2015. |
Nature of work |
Developed mobile interfaces with human-centered design, which assist in navigating robots in a data center, floor map generation, temperature monitoring, and asset management. |
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Intern/Co-op-Software Eng/IMAQ Software. May 19, 2014 - August 8, 2014 |
Nature of work |
1) Redesigned the User Interface and Interaction aspects of IMAQ Software. 2) Conducted a feasibility study on leveraging vision-based object tracking algorithms to track user activities. |
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Staff software engineer. July 2012 to July 2013 |
Nature of work |
1) Conducted research and development in "Computer Vision" for implementing image-processing algorithms, deployed in industrial inspection systems. 2) Performed multicoring and platform portability of vision algorithms on to various real time architectures. |
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Engineer, System Software. June 2010 to July 2012 |
Nature of work |
Conducted research and development toward implementing FlashLite adaptation layer on Symbian operating system to enable flash content on Webkit, Symbian WRT based browsers, and standalone applications. |
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Robert Bosch Engineering and Business Solutions, Bangalore. India |
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Software Engineer. July 2008 to May 2010 |
Nature of work |
Developed windows based applications that aid in calibration and analysis of Electronic Control Units in automobiles. Calibration tunes engine parameters for desired performance metrics. |
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Designation |
Project Trainee - Internship. February 2008 to July 2008 |
Nature of work |
Developed applications for Set-Top Box which are broadcasted on Media Highway Core platform. |
TEACHING |
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Spring 2017: Instructor of Record |
Course: CSCE 206 - Strctured Programming in C++. |
Number of students: 71. |
Resonsibilities: Composing syllabus, teaching, creating exams and assignments, and final grading |
Students' Feedback: URL |
Fall 2016: Instructor of Record |
Course: CSCE 206 - Strctured Programming in C++. |
Number of students: 46. |
Resonsibilities: Composing syllabus, teaching, creating exams and assignments, and final grading |
Students' Feedback: URL |
Teaching Assistant: Graduate and Undergraduate Courses |
Computer-Human Interaction (CSCE 436) |
Artificial Intelligence (CSCE 420) |
Human-Centered Computing (CSCE 655) |
Strctured Programming in (CSCE 206). |
ORGANIZATIONS |
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LEAD - Google Developer Group TAMU, Fall 2017 - Spring 2018 |
LEAD - Google Developer Group TAMU, Fall 2016 - Spring 2017 |
Organizer - Google Developer Group TAMU, Spring 2016 - Fall 2015 |
Executive Committee - TAMU Academy for Future Faculty, Fall 2016 - Spring 2017 |
Vice President, Social Events - Computer Science and Engineering Graduate Student Association, Spring 2015 - Fall 2015 |
Social Officer - Computer Science and Engineering Graduate Student Association, Spring 2014 - Fall 2014 |
PROFESSIONAL SERVICE |
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Conferences - Members of the program committee:
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Reviewer - Conferences and Journals:
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External Examiner: Ph.D. thesis review
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Judge
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Mentoring - Research
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Mentoring - Senior Capstone
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Mentoring - Aggie Challenge: Fall 2017, Spring 2017, Fall 2015, Spring 2015, Fall 2014, Spring 2014. |